Monday, June 6, 2011

Masterchef Australia drinking game

This isn't really a post about a media issue as such. My mum loves cooking shows, and so I've been watching Masterchef Australia with her. Watching the challenges is fun, but what gets me is the formulaic nature of this reality TV. You'd think that after a few seasons they'd be able to mix things up a bit (although they have done that a bit with the challenges this season), but it just gets so irritating when they don't.

So, in order to make the repetitiveness fun, my friends and I have developed a Masterchef Australia drinking game.

I prefer to use non-alcoholic drinks and take absolutely no responsibility for what happens if you don't.

Please feel free to add comments to this as I'm sure I've missed a lot.


Have one drink if:
  • fire appears on screen, two if something catches fire that shouldn't.
  • a contestant worries about being sent home. *
  • a contestant says "I don't want to go home".
  • a judge refers to some element of a dish as the hero or a cracker. *
  • pasta dough or Mayo is made.*
  • a judge makes a bad pun (very small sips for this or you'll be drunk or needing the bathroom within the first 10 minutes).
  • George bounces up and down.
  • a judge says "Should we try it?", "Should we start eating?",  "Let's try it" or something along those lines.
  • George says something grammatically incorrect.
  • someone mentions salt.
  • someone uses butter in a dish that's not a dessert.
  • someone refers to "beautiful food" or "beautiful ingredients".
  • George uses his fingers to eat.
  • anyone (judge or contestant) makes an inherited dish (eg grandma's).
  • "I/She/He have no idea what I/they are doing".
  • George has to taste a chilli hot dish.
  • blue bandaids are seen.
  • a contestant says "food is my life".
Have two drinks if:
  • a contestant doesn't make their own ingredient from scratch (i.e. using ready-made breadcrumbs or pasta).
  • one of the contestant comments negatively on another contestant's cooking.
  • a contestant uses the term "shattered", "devastated", "gutted" or "disappointed".
  • you see gratuitous product placement of something the judges have endorsed (don't bother with regular product placement as you'll be drinking constantly).
  • someone cries.
  • George says "Boom boom, shake the room".
  • one of the judges says something about making a tough decision.
Have three drinks if:
  • a contestant forgets to turn on an oven/stove or leaves something in the freezer for too long.
  • someone has to call for a medic.
  • something important falls on the floor.
  • a contestant threatens to give up.
  • Donna Hay is on the show and doesn't mention anything about food styling.
Drink the whole bottle if:
  • Matt Preston breaks down in tears.*
  • Matt Preston doesn't wear a cravat.
* indicates a suggestion that I found at http://klaused.blogspot.com/

Image source: Masterchef Australia logo

Sunday, June 5, 2011

Creating this weblog

Right, it's time for me to write a bit about what I went through to create this blog. I chose to use Blogger because I've used it before as both a website and a blog for when I've gone on holiday. I've never used tumblr and so didn't want to get into something new that could eat up my time when I could be writing the blog posts.

I've used Blogger templates before, so I wasn't too worried about putting together a good-looking site, but this proved to be harder than I thought it would be. Firstly I had to find the right sort of template to fit the purpose of the blog. Then I had to a adapt the template to be exactly what I wanted (if you want to see the original template, it is called Revolution Lifestyle Two), which meant going into the code and figuring out how to change colours,fonts and other things. It's a good thing that have a degree in computing! If I had stuck with one of the templates offered as standard from the Blogger Template Designer I probably wouldn't have had all of this trouble but I wanted to be different, and I'm also an insane perfectionist when it comes to design. Right now though, I'm not a fan of blogger!

I've learned quite a bit through writing media issues up here. It's made me pay more attention to what's happening in the media, and encouraged me to listen to radio shows like Click and watch television shows like Hungry Beast more often. It's also given me a chance to put my views up without feeling that I'm just babbling uselessly, or wasting people's time by writing up rubbish.

What sort of blogger have I become? I don't think I want to pigeonhole myself at this point, especially since my knowledge is going to always be growing and changing. Let's hope that I'll be a good one.

Image source: Blogger logo

Thursday, June 2, 2011

News gaming

I haven't had a chance to catch up on my Hungry Beast viewing until now, so I was just watching the episode "Play" when they put on a rather scary segment that prompted me to run to the computer and start writing this post.

The segment is about something called "Newsgames", which let you "play" a news scenario after it's been reported. For example, Kuma War takes real events from the 'War on Terror' and makes them into first-person single and multiplayer shooter games. Episode (#107) lets you take part in the raid on Osama Bin Ladin's compound so that you can kill the notorious terrorist. Footage from satellites, military records, reports from the Department of Defence and interviews with soldiers are all used to reconstruct the war scenes as accurately as possible.

Now, this didn't actually shock me too much. I've played first-person shooter games that are based around wars - such as Medal of Honor (WWII) and Medal of Honor - Vietnam (the Vietnam War). What did scare me was the game Super Columbine Massacre RPG (SCMRPG). Yes, they've made a game that, according to the website 'delves into the morning of April 20th, 1999 and asks players to relive that day through the eyes of Eric Harris and Dylan Klebold, those responsible for the deadliest school shooting in American history.'

To be completely honest, I'm not sure how to react to this game. I'm still shocked and horrified by it, but now I've had time to think about it some questions have arisen:

1. What is the difference between this RPG and the first-person shooters for war games like Medal of Honor? Both of those let the player kill other people for different reasons, but the Columbine shootings were clearly against young civilians, making it a clear-cut good guy vs bad guy situation. But innocent civilians are killed in war too.

2. The SCMRPG's creator Danny Ledonne makes the point that people who play the game can get into the minds of the guys behind the shooting and therefore understand what they're going through (you can apparently choose whether or not to shoot, hurt or kill someone). Would this encourage people to do more or less violence?

3. Lots of books have been written on Columbine, and a movie has been made too. Does the interactivity of the game take it one step too far? Is it because we play games for entertainment purposes that entertaining people with this type of RPG makes it less horrifying?

Despite looking at these logical questions, the thought of these games still makes me feel sick inside.

Source: Hungry Beast – Episode 30 2011, television program, Australian Broadcasting Corporation, Sydney. News As Games? report by Marc Fennell, 25 May 2011. 
Image source: Kuma War - Osama
Image source: SCMRPG - Cafeteria
 
 

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